With this new deck of cards by Jim Cain, you can facilitate over a dozen powerful team and community building activities. In addition to the 52 cards in a typical deck, this collection also includes additional debriefing cards, puzzles, challenges, icebreaking questions, character-building activities, games, and instructions for helping you utilize the power of these cards to the fullest.
1. Thirteen Clues – Four different mysteries to be solved.
2. Thought For the Day – Inspirational quotes and messages.
3. The Big Question – Three levels of icebreaking questions.
4. Character Match Game – Exploring character actively.
5. Thumbprints – A visual debriefing activity.
6. I Doubt It – A simple card game that explores trust.
7. Personal Pyramid – A presentation of personal values.
8. Hieroglyphics – A linguistic challenge for groups.
9. Acronyms – A second linguistic challenge for groups.
10. Treasure Hunt – A mathematical group discovery activity.
11. Card Tricks – Jim’s three favorite card challenges.
12. Tongue Twisters – A third linguistic challenge for groups.
13. The 15th Object – A game with a teachable moment.
14. Are You More Like? – Conversation and choices.
15. Pass the Deck – A fast-paced problem-solving activity.
16. Stack the Deck – A fast-paced sorting activity for groups.
17. Watch 4 It – Real-life examples of character words.